fix(realtime): keep socket through reconnects, stop re-subscribe storm
Two correctness bugs in the real-time stack — both silent failures, both
session-wide once they trigger.
(1) `SocketProvider` was setting the React context to null on every
`disconnect` event. socket.io's built-in reconnection re-establishes the
underlying transport and replays handlers, but the React tree had
already lost its reference to the socket — so every `useSocket()`
consumer saw null until a session/port change forced a remount. Effect:
after the first transient drop (laptop sleep, wifi blip, server
restart), realtime invalidation and toasts went dead session-wide with
no user-visible signal.
Fix: keep the socket reference stable for the lifetime of the
session+port, and surface a separate `isConnected` boolean for any UI
that wants to render an offline indicator. Exposed as a new
`useIsSocketConnected()` hook; `useSocket()` signature is unchanged.
(2) `useRealtimeInvalidation` captured `eventMap` as a useEffect
dependency. Every caller passes a fresh `{ ... }` object literal on each
render, so the effect re-ran every render → `socket.off`/`socket.on`
storm on pages with many subscribed events.
Fix: extract the subscription logic into a pure helper
(`realtime-invalidation-core.ts`, JSX-free for vitest). The hook now
keeps the latest map in a ref and only re-subscribes when the SET of
event names changes (joined-keys signature, not object identity). The
handler reads `ref.current` at fire time, so callers still see fresh
queryKey lists without re-binding.
Helper is unit-tested with a stub socket: registration count,
fire-time map lookup, cleanup deregistration, missing-event safety.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
52
src/hooks/realtime-invalidation-core.ts
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52
src/hooks/realtime-invalidation-core.ts
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@@ -0,0 +1,52 @@
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import type { QueryClient, QueryKey } from '@tanstack/react-query';
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/** Minimum surface of socket.io's client we use here. Kept loose so the
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* helper can be unit-tested with a stub object without dragging the full
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* socket.io dependency into the test runtime. */
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export interface SocketLike {
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on(event: string, handler: (...args: unknown[]) => void): unknown;
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off(event: string, handler: (...args: unknown[]) => void): unknown;
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}
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export type EventMap = Record<string, QueryKey[]>;
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/**
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* Pure subscription logic for `useRealtimeInvalidation`. Registers one
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* handler per event key. Each handler reads the latest eventMap from the
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* supplied getter so callers can pass a fresh object literal on every render
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* without re-subscribing.
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*
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* Returns a cleanup function that removes the registered handlers.
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*
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* Lives in its own JSX-free file so it can be unit-tested under vitest's
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* node environment without dragging the React provider into the bundle.
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*/
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export function subscribeRealtimeInvalidations(
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socket: SocketLike,
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eventKeys: string[],
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queryClient: Pick<QueryClient, 'invalidateQueries'>,
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getEventMap: () => EventMap,
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): () => void {
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const handlers: Array<{ event: string; handler: (...args: unknown[]) => void }> = [];
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for (const event of eventKeys) {
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const handler = () => {
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// Read the LATEST map at fire-time — not at subscription time — so
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// callers passing inline `{ 'client:created': [...] }` literals don't
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// bind a stale snapshot if they re-render.
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const queryKeys = getEventMap()[event];
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if (!queryKeys) return;
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for (const key of queryKeys) {
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queryClient.invalidateQueries({ queryKey: key });
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}
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};
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socket.on(event, handler);
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handlers.push({ event, handler });
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}
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return () => {
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for (const { event, handler } of handlers) {
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socket.off(event, handler);
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}
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};
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}
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@@ -1,14 +1,20 @@
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'use client';
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import { useEffect } from 'react';
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import { useQueryClient, type QueryKey } from '@tanstack/react-query';
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import { useEffect, useRef } from 'react';
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import { useQueryClient } from '@tanstack/react-query';
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import { useSocket } from '@/providers/socket-provider';
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import { subscribeRealtimeInvalidations, type EventMap } from '@/hooks/realtime-invalidation-core';
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// Re-export for convenience so callers don't need to know about the split.
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export type { EventMap, SocketLike } from '@/hooks/realtime-invalidation-core';
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/**
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* Subscribes to socket events and invalidates React Query caches.
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*
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* @param eventMap - Maps socket event names to arrays of query keys to invalidate.
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* Safe to call with an inline-literal `eventMap` — the hook only re-subscribes
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* when the SET of event keys actually changes (not when the object identity
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* changes). The latest query-key list is read at event fire-time via a ref.
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*
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* @example
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* useRealtimeInvalidation({
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@@ -17,31 +23,29 @@ import { useSocket } from '@/providers/socket-provider';
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* 'client:archived': [['clients']],
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* });
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*/
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export function useRealtimeInvalidation(
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eventMap: Record<string, QueryKey[]>,
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) {
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export function useRealtimeInvalidation(eventMap: EventMap) {
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const socket = useSocket();
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const queryClient = useQueryClient();
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// Stash the latest map in a ref so handlers always see fresh queryKeys
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// without re-subscribing.
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const eventMapRef = useRef(eventMap);
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eventMapRef.current = eventMap;
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// Re-subscribe ONLY when the set of event names changes. Object identity
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// of `eventMap` flips on every caller render; the joined key signature
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// doesn't.
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const eventKeysSig = Object.keys(eventMap).sort().join('|');
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useEffect(() => {
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if (!socket) return;
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const handlers: Array<{ event: string; handler: (...args: unknown[]) => void }> = [];
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for (const [event, queryKeys] of Object.entries(eventMap)) {
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const handler = () => {
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for (const key of queryKeys) {
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queryClient.invalidateQueries({ queryKey: key });
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}
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};
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socket.on(event, handler);
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handlers.push({ event, handler });
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}
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return () => {
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for (const { event, handler } of handlers) {
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socket.off(event, handler);
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}
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};
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}, [socket, queryClient, eventMap]);
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// eventMapRef is intentionally not in deps — it's a ref; we only want to
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// re-run when the socket, queryClient, or the event-key SET changes.
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return subscribeRealtimeInvalidations(
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socket,
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eventKeysSig.length > 0 ? eventKeysSig.split('|') : [],
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queryClient,
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() => eventMapRef.current,
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);
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}, [socket, queryClient, eventKeysSig]);
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}
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@@ -13,7 +13,20 @@ import { io, type Socket } from 'socket.io-client';
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import { useSession } from '@/lib/auth/client';
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import { usePortStore } from '@/stores/ui-store';
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const SocketContext = createContext<Socket | null>(null);
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interface SocketContextValue {
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/** Stable socket instance reference. Persists across reconnects — socket.io's
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* built-in reconnection re-establishes the underlying transport without
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* changing the JS object, so this stays valid as long as the session and
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* port are unchanged. Consumers should NOT null-check this for "is online";
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* use `isConnected` instead. */
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socket: Socket | null;
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/** Live transport state. Flips false on disconnect and back to true on
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* reconnect. Use this if you need to surface offline UX; the socket itself
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* stays subscribed to the same event handlers. */
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isConnected: boolean;
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}
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const SocketContext = createContext<SocketContextValue>({ socket: null, isConnected: false });
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/** Returns true once the component has mounted on the client. Avoids calling
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* better-auth's `useSession()` (which dispatches React hooks via nanostores)
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@@ -32,7 +45,9 @@ export function SocketProvider({ children }: { children: ReactNode }) {
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return hasMounted ? (
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<SocketProviderClient>{children}</SocketProviderClient>
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) : (
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<SocketContext.Provider value={null}>{children}</SocketContext.Provider>
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<SocketContext.Provider value={{ socket: null, isConnected: false }}>
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{children}
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</SocketContext.Provider>
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);
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}
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@@ -40,9 +55,14 @@ function SocketProviderClient({ children }: { children: ReactNode }) {
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const { data: session } = useSession();
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const currentPortId = usePortStore((s) => s.currentPortId);
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const [socket, setSocket] = useState<Socket | null>(null);
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const [isConnected, setIsConnected] = useState(false);
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useEffect(() => {
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if (!session?.user || !currentPortId) return;
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if (!session?.user || !currentPortId) {
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setSocket(null);
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setIsConnected(false);
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return;
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}
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const s = io(process.env.NEXT_PUBLIC_APP_URL!, {
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path: '/socket.io/',
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@@ -51,18 +71,38 @@ function SocketProviderClient({ children }: { children: ReactNode }) {
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transports: ['websocket', 'polling'],
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});
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s.on('connect', () => setSocket(s));
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s.on('disconnect', () => setSocket(null));
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// Set the socket reference immediately and keep it stable across the
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// session+port lifetime. socket.io reconnects internally; the same
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// instance survives transient drops, and any handlers registered via
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// `socket.on(...)` stay attached. Previously we set/unset `socket` on
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// connect/disconnect, which made the React context flip to null on every
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// network blip and silently killed every `useRealtimeInvalidation`
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// subscription session-wide.
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setSocket(s);
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s.on('connect', () => setIsConnected(true));
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s.on('disconnect', () => setIsConnected(false));
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return () => {
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s.disconnect();
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setSocket(null);
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setIsConnected(false);
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};
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}, [session?.user, currentPortId]);
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return <SocketContext.Provider value={socket}>{children}</SocketContext.Provider>;
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return (
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<SocketContext.Provider value={{ socket, isConnected }}>{children}</SocketContext.Provider>
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);
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}
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export function useSocket() {
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return useContext(SocketContext);
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/** Returns the Socket.IO client instance. The reference is stable for the
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* duration of a session+port, even across transient disconnects. */
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export function useSocket(): Socket | null {
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return useContext(SocketContext).socket;
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}
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/** True while the socket transport is connected. Flips false on disconnect,
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* back to true on reconnect. Useful for surfacing an "offline" indicator. */
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export function useIsSocketConnected(): boolean {
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return useContext(SocketContext).isConnected;
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}
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